![]() Mobs can once again jump over blocks to pick up items.Wolves will now correctly react to being damaged. ![]() Axolotl walk animations are now affected by speed.Fixed first person blocking animation while dual-wielding Shields.Fixed first person off-hand Shield blocking animation.The teleport command will no longer succeed when checkForBlocks is true and the destination is obstructed.Light Block light intensity can now be changed on touch-input devices.Light Block light intensity can now be incremented periodically while holding right-click / interact.Furnaces now consistently output the expected amount of items after completing a smelt.Biome decoration features in cave biomes now have similar frequency as Java Edition.Mineshafts now always generate above the Bedrock layer.Fossils will no longer generate floating in caves or water.Fossils can now be generate below Y=0, with Deepslate Diamond Ore Blocks instead of Coal Ore Blocks.Lily Pads no longer get placed in aquifers under Swamp biomes.The bottoms of hoodoos in Eroded Badlands biomes no longer make flat ceilings in caves underneath.More features to come in future betas.The Sculk block features are now accessible by enabling this toggle.Added new experimental toggle "The Wild Update".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |